![]() Steven Spielberg’s lawyers will be in touch It’s quality of life tweaks like this that really add to the overall experience - especially for those who loved the original. Meanwhile, checkpoints have been added so a surprising death will not mean you being carted off to your last proper save point. Knives now have degrading properties rather than being an indestructible one-stop shop for melee and barrel smashing, but both they and (the very handy) body armour can be repaired at the merchant. ![]() Even the bosses offered interesting patterns and attacks to learn, but none of them proved frustrating. Aiming feels more considered and accurate in RE4 which meant that almost every battle felt fair. You can block with a well-timed button press, and there’s also the option to stick a knife into a downed foe before its head explodes into a plaga-ridden monstrosity that wouldn’t look out of place in London Fashion Week. Dodge has been replaced with a melee attack which lets Leon roundhouse kick a wounded enemy to knock them to the ground. Combat in general feels tight and brilliant, even more so than the previous two remakes.
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